Character Creation
You should complete these in the order listed!
Since you are playing yourself, these questions are about you.
- Choose a character name
- Patron Deity(s):
- Quotes/parables/proverbs you live by:
- Who are your heroes:
- What irks you?
- What do you value?
- What’s your approach to combat?
- When faced with a challenge, how do you tend to react?
- When you die, where will you go?
- What did your parents/guardians try to teach you?
- What did you swear you would never do, that they did?
- Who did you look up to and why?
- Who do you hate and why?
- What did you love to do as a child?
- What is your greatest fear, (Nothing is not acceptable)?
- How does your character think justice should be doled out? Redemption, rehabilitation or the hangman's noose?
- What is your view on the haves and have-nots?
- If you need inspiration, fill out your personality profile and tell stories on
how your numbers changed from what your parents taught you. Also, your morality
numbers all start at +5, why are they different now.
- Build your character
Things to think about After the first game
- When you role-play, do you play the character the way you would play the character or do you play the character how the character would play the charracter
- After each session, anyone who writes up the events of the session, in character, gain 3 CP.
CP is awarded for creativity and for the breadth of experiences that you include in your background.
Some helpful hints
- If you like long campaigns with thick plots but you don’t like to take notes you are setting yourself up for failure!
- Do not ask what your god can do for you, but what you can do for your god.
- Only choose to be a clergy because you want to serve the god and their agenda.
- If you have a poor memory, either take good notes or play a forgetful character, (I.E. low intelligence).
- If you don’t want to figure out plots then you want a hack and slash game, think about it.
- If you don’t like interacting with NPCs then you should not be playing an RPG. Part of your 'role' is for you to act in character with NPCs, even if poorly.
- This is a cooperative role-playing social experience, loaner characters are highly discouraged
- A fascinating fact, my evil campaigns are a lot better at team work then my good campaigns