top dragon pix

Spell Changes, removals and additions

Changes

SPELL NAME Ritual Note
Aid Yes
Alter Self No Concentration.
Antimagic Field Yes Add 10g component cost, duration is 24 hours. Range is Touch, not Self. Can be made Permanent, but no Concentration for Permanency Attempts.
Antipathy/Sympathy Can be made Permanent.
Arcane Eye Yes Change range to Self. Increase spells effective range to 10ft / caster level. Can be made Permanent.
Arcane Lock Yes Add 25gc component cost, max number of locks is 1 / caster level.
Banishment Yes (Cleric Only) If target creature is 5 or more levels higher than the caster, the target has advantage on the saving throw.
Barkskin No Concentration.
Beast Sense Yes, (Druid Only) Can be made Permanent.
Blade Barrier
Bless No Concentration.
Clairvoyance Can be made Permanent.
Cloudkill No Concentration.
Conjure Animals Yes, (Druid Only) No Concentration.
Conjure Celestial Yes (Cleric Only) No Concentration.
Create Undead Yes (Evil Only) Can be made Permanent.
Darkness No Concentration.
Darkvision Can be made Permanent.
Detect Good & Evil Yes
Disguise Self Yes (Bard & Illusion Specialist Only)  
Dispel Evil & Good Yes
Dispel Magic Yes
Divine Favor No Concentration.
Drawmij's Instant Summons Sapphire is not consumed for summons from the same world / plane, only for extraplanar summons.
Elemental Weapon No Concentration.
Enhance Ability No Concentration.
Enlarge / Reduce Concentration is only needed for unwilling creatures.
Ensnaring Strike No Concentration.
Entangle No Concentration.
Faerie Fire No Concentration.
Fear No Concentration.
Fog Cloud No Concentration.
Glyph of Warding Can be made Permanent.
Guidance No Concentration.
Hallucinatory Terrain Can be made Permanent.
Haste No Concentration.
Heroes Feast Material components are not consumed.
Heroism No Concentration.
Holy Aura No Concentration.
Imprisonment Casting time is 1 round, not 1 minute.
Incendiary Cloud No Concentration.
Invisibility Target maintains Concentration, not the caster (unless both are the same individual).
Locate Creature Spell range is changed to 1000 ft. per caster level.
Locate Object Spell range is changed to 1000 ft. per caster level.
Magic Circle Can be made Permanent.
Magic Weapon No Concentration.
Mirage Arcane Can be made Permanent.
Mordenkainen's Faithful Hound Can be made Permanent.
Mordenkainen's Mansion Can be made Permanent.
Mordenkainen's Private Sanctum Can be made Permanent.
Phantom Steed Can be made Permanent.
Polymorph No Concentration.
Project Image Only need to Concentrate when senses are switched and when casting spells through it. You may cast spells through it only when you can see it.
Protection from Energy Target maintains Concentration, not the caster (unless both are the same individual).
Protection from Evil & Good Target maintains Concentration, not the caster (unless both are the same individual).
Ray of Enfeeblement Concentration until you hit or the duration expires.
Remove CurseThis is level dependant, you can now increase the level of the spell to overcome more powerful curses.
Resistance No Concentration.
Reverse Concentration No Concentration.
Searing Smite No Concentration.
Shapechange Can be made Permanent.
Shield AC bonus changes to +2, lasts 1 minute, but is dispelled after blocking the first Magic Missile spell. Casting at a higher level increases the AC bonus by 1 per spell level and blocks 1 additional Magic Missile spell.
Shield of Faith No Concentration.
Silence Duration is 1min / caster level. No Concentration.
Silent Image No Concentration.
Sleet Storm No Concentration.
Slow No Concentration.
Speak with Animals Can be made Permanent.
Speak with Plants Can be made Permanent.
Spider Climb Target maintains Concentration, not the caster (unless both are the same individual).
Spike Growth No Concentration.
Staggering Smite No Concentration.
Stinking Cloud No Concentration.
Stoneskin Material components cost is 20g. No Concentration. Can be made Permanent.
Suggestion No Concentration.
Tasha's Hideous Laughter No Concentration.
Thunderous Smite No Concentration.
Tongues Can be made Permanent.
Tree Stride Distance travelled per round is 1 mile, not 500 feet.
True Strike No Concentration.
Wall of Fire No Concentration.
Wall of Force No Concentration.
Wall of Ice No Concentration, Except for Permanent Effect.
Wall of Stone No Concentration, Except for Permanent Effect.
Wall of Thorns No Concentration, Except for Permanent Effect.
Water Breathing Can be made Permanent.
Web No Concentration.
Weird No Concentration.
Wind Wall No Concentration.
Wrathful Smite No Concentration.

Removals

Trap the Soul, it is on the wizard's list but there is no description

Additions